When a cutscene happens and changes the camera’s CFrame. The player’s head is invisible. I know its because when your in first person the head is invisible, but I try to change the camera mode to classic or change the zoom distance but their head is still invisible. I’m stuck on this.
remotes.CutsceneRemotes.LabDoorOpened.OnClientEvent:Connect(function()
local ti = TweenInfo.new(3, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut,0)
local goal = {CFrame = camfolder.LabReveal.LabRevealCamPart2.CFrame}
local goal2 = {}
local animation = ts:Create(Camera, ti, goal)
local animation2 = ts:Create(Camera, ti, goal2)
Player.PlayerGui.FPBodyScript.Enabled = false
Player.PlayerScripts.CAMERAZOOM.Enabled = false
Player.CameraMode = Enum.CameraMode.Classic
Camera.CameraType = "Scriptable"
Camera.FieldOfView = 50
goal2.FieldOfView = 100
Player.Character.SprintScript.Enabled = false
script.Parent.MainUI.Enabled = false
script.Parent.Dialogue.Enabled = false
Camera.CFrame = game.Workspace.CutsceneCameras.LabReveal.LabRevealCamPart.CFrame
wait(10)
animation:Play()
animation2:Play()
end)