The rain fills the secluded areas with water but the water slowly dries up after the rain ends, So how do i make it?

I know thats hard to make but ı need it for make my project more realastic ,
So if you have any idea reply with a script to this topic please.

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if you made it, it would look unnatural

Why ,can you tell me your opinion about of it? but with more detail.

I can’t really explain it because it is a advanced topic, but this requires procedural generation and if you do it wouldn’t look smooth as you see in real life, since roblox is really limited

actully thats simple if you have skill anyways id have some steps if i were you

here is mine if i ever were needed to do that

1.make the area
2.(to make it as simple as always) make a part it simbolizes the part where you want to make it rain
3.make a script that makes it rains and run the particles
4.every a few mins make a part then put it to that place, then you slowly increase the y axis(use while true do for the every few mins/seconds)
5.then decrease the y axis after a few mins(same thing)

Tip: recommend running em on a function then make another while true do so it calls the function every time

Hopefully i can help :smiley:

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Yes you are right , but it is possible to make it like to the real life?

hmm, idk if thats against the rules tho lool

you are right but it would feel very unnatural as I said earlier

yeah but i made it as simple as i can…

plus i dont really have the time rn… pardon me

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sorry for late reply…anyways cant really script it, and uh i want you to learn yourself :smiley:

ill try to make up tho here are the important things u need to learn:
While true do
Functions
CFrames
Vector3

i think those are the important stuff u needed to learn if u still didnt know em

oh and one more tip:
if u wanna make it realistic i missed read that part as “simple” then make the rain drops and flood in blender :smiley: