When i walk while knife BiteHandle tween is playing, the part flies, idk why
Code:
local bh = gun:WaitForChild("Model"):WaitForChild("BiteHandle")
local ti = TweenInfo.new(1,Enum.EasingStyle.Circular,Enum.EasingDirection.InOut,0,false,0)
local create = game.TweenService:Create(bh,ti,{CFrame=gun:WaitForChild("Model").BiteHandle2.CFrame})
create:Play()
Video: