The Volumetric Sounds Beta is Here

I’d love to see partial release like Parallel Lua has gotten. It would certainly be great to use volumetric sound with solid models, but I think even just rectangles work for a first release. Obviously I don’t know what else might be left to finish before release, but I’m definitely looking forward to a release (whether it be a full or partial release).

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Some update’s huh
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UPDATE:
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wow I really like this update thanks

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this is great, we can now actually make different sound environments in different areas of a map rather than making a whole complicated script to figure out where someone is standing! :+1:

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