I usally play Roblox games on my iPad 9th generation with the graphics option set to ‘automatic,’ but I frequently encounter memory shortages leading to game crashes. It seems to be due to insufficient RAM memory.
I hope to avoid such issues in my game. I don’t want players to experience crashes due to low memory, regardless of their device’s specifications.
The ideal solution, in my opinion, would be to hide less important models before reaching the maximum memory limit and pause the game just before it crashes, preventing player frustration and allowing memory to recover.
I don’t want players to compromise on graphics settings due to memory issues, as it could affect the game’s balance. Therefore, implementing the functionality I described and detecting memory shortages or retrieving player memory information would be essential.
I ask this question because there are games where memory shortages are effectively addressed. Street Showdown - Roblox , Theme Park Tycoon 2 - Roblox Additionally, even if I lower the game’s memory requirements, some users will inevitably play on devices with lower specifications. I want them to enjoy my game as well.