The “X,Y,Z” arrows for movement of objects in Roblox Studio doesn’t seem to be working properly.
Is this a new update or a bug or something else?
Up to down view
The “X,Y,Z” arrows not aligning with the part’s rotation. (It’s just a part btw,no mesh,no nothing)
Side view
Attempted Solutions -
I tried resetting the pivot,it doesn’t fix it.
I tried restarting studio,it doesn’t fix it.
I tried removing plugins,it doesn’t fix it.
I tried reinstalling studio,it doesn’t fix it.
I tried Ctrl + L,it doesn’t fix it.
You might have changed the pivot of the part with the pivot tool.
If thats the case clicking the reset button while you have the part selected should fix it.
As others have said, Ctrl + L is how you’d usually fix this. If that’s not working, please provide more info, such as any plugins you’re using as well seeing if you’re actually editing the pivot by mistake.
Edit, I see in your video you’re changing the pivot correctly.
It may be the face of your pivot. Try clicking Edit Pivot in Model and rotating it. Just saw the edit, my bad. I’m not sure what to do other than this.
It looks like you are not using local coordinates which is where you can move your part based on its’ rotation. CTRL + L is the shortcut to toggle between local and world coordinates. It should say ‘L’ for ‘Local’ on the corner.