Theta Development | Dev Blog #3

XUG_X’s SCPF | NPC Development

In the development team’s eye we see NPCs are a great way of an interactive site, rather than the normal Roleplay, e.g: SD going to the CDC to guard for 5 hours then l. heres what Famed/Soup has done so far.

NOTE: Male & Females have different body styles/animations. #teasers will have the dialog.

NPC Teasers:





New additions:

  • Finished 173’s cell.
  • Added props to the LCZ.
  • New wall holders for LCZ.
  • Made the first hallway for MCZ.
  • Added pipes.

Progress:

  • Polishing SCPs :red_circle:
  • Polishing Door UI :green_circle:
  • Finishing Light containment :green_circle:
  • Player Animations :green_circle:
  • Finishing Heavy containment :orange_circle:
  • Finishing the CDCZ :green_circle:
  • Door UI :green_circle:
  • Gun attachments :green_circle:
  • Variety of weaponry :green_circle:
  • FPS + OTS Development :orange_circle:
  • Weaponry Animations :red_circle:
  • Player UI & Menu UI :yellow_circle:
  • Low Variety of Exploiting, Glitching, and Bugs :red_circle:
  • SCP 999, 002, etc’s containment cells :green_circle:
  • SCP Animations :red_circle:
  • Voice chat :green_circle:
  • In-game application Center [Cancelled]
  • Anti-Cheat [Cancelled, Moderation team exists]
  • Framework :yellow_circle:
  • NPCs :yellow_circle:

Contributors:

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