Third person view and first person view aren't identical?

I have this third person and first person local script with a custom shiftlock, but the problem is that when you switch camera modes, the mouse/camera offsets a bit.
Here is some footage

Camera State: First Person (the white square is where the mouse is pointing)
image

Camera State: Third Person
image

As you can see the camera/mouse is offset a bit when switching and I’m not sure what’s causing the offset. I have some humanoid camera offsets in my code but I tested the game with and without them and Its pretty much the same effect. Does anyone know how to fix this?
Thank you in advance! :smiley:

bump cuz I still have this problem

Shiftlock moves camera to the right. So set it u need to go
PlayerScripts.PlayerModule.CameraModule.MouseLockCenter.CameraOffset
There is (1.75,0,0) u need set (0,0,0).