Third-Person-Weaponframework
I am in need of a third-person-weaponframe work. It needs to be well performed, replicated to all clients with the bullets beeing localy created. This game is not going to be a shooter game mainly, you can drive various vehicle etc.
What do I need?
The system should include changeable values like Damage,Fire_Rate,Ammo,Max_Ammo, Particle Effects like Muzzleflash, Smoke, lighting ; Bullet holes, Fire_Spread / recoil of some sort. I am aiming for smth similar to the weapon framework from Jailbreak/Madcity as it fits best for our game. Security is an important part aswell.
Weaponmodels + Animations will be supplied to you aswell as our camera system which should work aswell..
What should you have?
- above 16 years old
- expierence with the roblox engine + a very good understanding of LUA.
If you’re interested be ready to show past work.
Please leave your discord Username in the comments or DM me with the name.
Payment
Real Money: 200€, negotiable
Thanks for reading!