This hitbox reduce lag script is better than nomal?

local Hitbox = script.Hitbox -- It just part

game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAppearanceLoaded:Connect(function(Character)
		local HumanoidRootPart = Character.HumanoidRootPart
		if not HumanoidRootPart then
			return
		end
		
		for _, v in pairs(Character:GetChildren()) do
			if v:IsA("MeshPart") then -- Check Is BodyPart
				v.CanQuery = false 
				v.CanTouch = false
			else
				return
			end
		end
		
		local Cloned = Hitbox:Clone() -- Hitbox replaces the touch function 
		Cloned.Parent = Character
		Cloned.CFrame = HumanoidRootPart
		Cloned.WeldWithHRP = HumanoidRootPart
	end)
end)
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