This MeshPart's RenderFidelity "Automatic" Causes Game Crash at Distance

Reproduction Steps
In Studio or in-game open the file provided and zoom far away from the Baseplate so that the 3rd stage of the MeshPart’s LOD is visible.

This is the MeshPart
image

Zoom out just further than this:

  • This only happens with RenderFidelity Automatic.
  • This happens in studio and in-game.

LODCrashZoomOut.rbxl (62.3 KB)

Expected Behavior
The game & studio should not crash when zoomed out.

Actual Behavior

Workaround
Setting render fidelity to performance or precise.

Issue Area: Engine
Issue Type: Crashing
Impact: High
Frequency: Constantly
Date First Experienced: 2021-06-30 00:06:00 (+01:00)

8 Likes

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

2 Likes

This issue should now be fixed! Let us know it this still occurs for you! Thank you!

2 Likes

Thank’s, it does not crash anymore :smiley:

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