This model when inside another drops fps a ton

I have little to no idea why this could be happening, but it really takes a lot away from the gameplay.
The problem in question is shown in the video here
(not letting me post the video here)
I may have some ideas of why this happens, my first theory is the humanoid root auto can collide thing, my next one might be the align position or orientation but i have no idea why that would be the case.

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maybe its something to do with collision groups? or you might have a script running with an :onTouched or :onHit function thats looping too fast?

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thats what i thought too but i have nothing like that in any of my scripts

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I found out the problem, it was the align position.
for some odd reason the “apply at center” thing was the problem.

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yeah thats pretty weird…

thirty