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Hi, I’ve been learning some services from the documentation and I came across this one (now on my list) but I don’t understand its use or utility (I don’t fully understand it) and I didn’t find an example script to clarify it.

Someone would be so kind to clarify what is its use and how to use it correctly, I would appreciate it very much! :pray:

local PhysicsService = game:GetService("PhysicsService")
-- Next steps...

docs:
PhysicsService (roblox.com)

Its just for the use of CollisionGroups

which allow for certain parts to not collide and some to collide without affecting the CanCollide property.

I would suggest searching online since it has a lot of results for Collision Groups

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Oh I see! So if I want to learn it, should I focus on learning its functions?

Yea, its only useful in certain situations.

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I don’t really use it that much as you can set the CollisionGroup just by going to your
Model>Advaced>Collision Groups

Then you can add collision groups by name and you can assign parts to a collision group by clicking on the part then clicking on the plus button of the collision group.