This spamming game - Entertainment purposes ONLY

So in Sword Fight on the Heights, I like to spam in the chat “OOOOOOOOOOOO” whenever I die or kill someone. Then I had an idea, “What if I made a game where the server just spams the chat ‘OOOOOOOOOOOO’?”

So I got to work more than a week later.


I finished the game and I’d like some feedback on it.

What is Spamming Simulator?

Spamming Simulator is first off, not a simulator. It’s just what the game is called.


In this game, whenever you chat, the server will copy you.

Play it, and maybe even donate!

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The game is 100% functional, but the chat isn’t filtered!

Overall the concept is interesting. I think you could add a bit more to the game, perhaps a sitting area or an obby of some sort.

I also think instead of the [Server] spamming for you, it could be the player name instead.

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Just to let you know, The server doesn’t filter so use
TextService:FilterStringAsync(text, fromPlayerId)

TextService

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Thanks for letting me know. @DJCreeper_167 @gameknight9992005

I’ll post some updates here.

Very Well done, I always like seeing rather Unique Games. Myself In the end I would have not been able to come up with even the slightest idea like you did of a spamming game even if i spammed when I died.

Let me Rephrase that if you didn’t understand:
It’s not possible for me to come up with the idea that copies what you say.

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Update #1:

Fixes

Server does not filter text
Leaderboard players overlap each other

Changes

[Server] is changed to [Player Name]
Each player has the same name/chat color

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