This way in blender, but imports like this in roblox

Know any free rig plugins? But like once I rig it then what do I do? Id assume I import it into Blender but thats as much as I can guess

My preferred plugin is ‘RigEdit Lite’, and you can just use roblox animator, moon animator, blender animation might be too complex to start out; you can always try but make sure to follow tutorials/guides along with using the blender plugin meant for blender animation.

But how do I get the rig into blender, animate it there, then get the animation for the rig into roblox? Thats mainly what I need to do,

Thanks for the help btw

i did say right here, its difficult for me personally to explain it.

Apply the transformations ; I haven’t used blender in a long time, but just look it up and you’ll be fine.

Ok so I am kind of struggling to figure out how all of this stuff works and all so I am gonna ask more questions ig

First off. I have Rig edit lite, I can rig it just fine, But how do I get the actual animation? Cause you never specify how to get an animation from blender to roblox. And I dont know any plugins that would do that sooo.

And uh yeah ig thats it lol

What are transformations? I never really looked so I probably should
But seriously what are they I cant figure it out lol

Other then this plugin though, I try using the blender addon but I get errors when I try to use it

Ok here is an explanation that I definitely made on how to apply them.

To apply a transform select the Apply sub-menu from the Object menu or use the shortcut Ctrl-A and select the appropriate transform to apply . The Operator panel lets you choose the combination of transformations to apply.

Transformations are Position, Rotation, and Scale.

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Just insert the rig using the R6 rig builder and animate it with the default animation editor.

Can you specify more? First off I dont know what the R6 rig builder is. Also theres a reason im using blender over roblox animations, TWO PERSON ANIMATIONS!!! Im not going to explain it but the run down is blender is the only way I can really do it.

Oh, you can just use the rig builder and make an R6 blocky rig. Simple.

And for the 2nd person anims, yeah, I agree. You might be able to combine the rigs into one and animate both of them at the same time, but it would be tedious.

I think the problem is the scale of your model isn’t applied. Try applying it.

Oh yeah! So what do I set the scale to? And Im setting it in blender right?

Yes, you press CTRL+A and apply scale. I’ve only animated one rig so far and haven’t imported it to Roblox, so I’m just guessing.

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So I applied scale and its still like that . . . Ill have to goof around with it unless you know away around it

I don’t know. It might depend how your armatures are set up.

That might be it. I might have to look for some more tutorials or something! Thanks!

So I have come to the conclusion that I have to entirely scrap this.
Which also means I still need to figure out how to do these things so I am going to create another post considering I am doing something new, Thanks for the help!

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