This way in blender, but imports like this in roblox

Can you specify more? First off I dont know what the R6 rig builder is. Also theres a reason im using blender over roblox animations, TWO PERSON ANIMATIONS!!! Im not going to explain it but the run down is blender is the only way I can really do it.

Oh, you can just use the rig builder and make an R6 blocky rig. Simple.

And for the 2nd person anims, yeah, I agree. You might be able to combine the rigs into one and animate both of them at the same time, but it would be tedious.

I think the problem is the scale of your model isnā€™t applied. Try applying it.

Oh yeah! So what do I set the scale to? And Im setting it in blender right?

Yes, you press CTRL+A and apply scale. Iā€™ve only animated one rig so far and havenā€™t imported it to Roblox, so Iā€™m just guessing.

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So I applied scale and its still like that . . . Ill have to goof around with it unless you know away around it

I donā€™t know. It might depend how your armatures are set up.

That might be it. I might have to look for some more tutorials or something! Thanks!

So I have come to the conclusion that I have to entirely scrap this.
Which also means I still need to figure out how to do these things so I am going to create another post considering I am doing something new, Thanks for the help!

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