Thought it was the simple local gui and think still like that now. but

Just a gui with localscript and touched function. I wanted it works for touched guy only but not working.

why aa… They work for all users dam

I searched post like it(How Do I Make A Gui Show To A Local Player? - #3 by ClientRecon)
But as you see, I made like them already… What’s problem?

You should check if Players == game.Players.LocalPlayer before you do anything with the GUI

meant line 9?
I added 'Localplayer; but not worked…
image

he meant you replace the players variable with just game.Players.LocalPlayer

basically this
local Players = game.Players.LocalPlayer

like it?
It didnt work…
Maybe should I use playergui? I did this work in startergui so It may not work because of it

I didn’t mean either of those things. Modify the if statement in your original code like this:
if painr and Players==game.Players.LocalPlayer then

You solved final problem in first version of my game! Thank you sooooo much

1 Like
local debounce = false
local nans = 0
local rimuas = Instance.new("Sound")
rimuas.Parent = workspace
rimuas.SoundId = "rbxassetid://3416832063"
rimuas.Volume = 1
rimuas.PlaybackSpeed = 1
local checkpoint = workspace:WaitForChild("Checkpoint")
local players = game:GetService("Players")
local player = players.LocalPlayer or players.PlayerAdded:Wait()

checkpoint.Touched:Connect(function(hit)
	if hit.Parent:FindFirstChild("HumanoidRootPart") then
		local char = hit.Parent
		local plr = players:GetPlayerFromCharacter(char)
		if plr.Name == player.Name then
			if debounce then
				return
			end
			debounce = true
			rimuas:Play()
			script.Parent.Visible = true
			--tween code
			repeat
				task.wait(0.1)
				nans += 1
				script.Parent.TextTransparency += 0.1
			until nans >= 11
			nans = 0
			script.Parent.Visible = false
			script.Parent.TextTransparency = 0
			script.Parent.Position = UDim2.new(0.7, 0, 0.58, 0)
			task.wait(3)
			debounce = true
		end
	end
end)

I rewrote the script, don’t forget to paste in the “Tween” code, I’ve commented where.