Real stocks, live data, Buy / Sell
no advantages / in game currency can be bought by robux
Real stocks, live data, Buy / Sell
no advantages / in game currency can be bought by robux
I have a similar question. Whereas @n_cy proposal is not even allowed under roblox’s now depreciated gambling rules because it would allow players to gamble with robux purchases, the new rules do not even permit simulated gambling.
In other words, your game can have a casino, but from my understanding, you are not allowed to have that casino be functional because that would allow players to engage in simulated gambling.
That brings me to my question, would a simulated stock market where players can gain or lose in-game money that is in no way attainable directly through robux be in compliance with the recently updated current rules. I ask this because the Community Guidelines are seem to clearly disallow simulated gambling but not simulated risk taking. Many games can have a risk/reward mechanic, at what point does that constitute ‘gambling’ under the community guidelines. I would say that a simulated stock market is an investment simulator and not the same as gambling, however many people see the stock markets as casinos because of the risk/reward mechanic.
Assuming you buy stocks with VIRTUAL IN-GAME currency (Not robux!) Then yes, as well as buying with currency, That’s fine as long as no robux is given to the player.
So yes, as long as no player gets any form of currency: (USD, Robux, etc) out of that experience, that’s fine.