Thoughts on GUI menu layout for Hovercraft game

Introduction

I’ve been working on a game where you build your own “hovercraft,” and you drive through an infinite road (much like subway surfer’s infinite subway) until your hovercraft gets completely destroyed by NPCs. So far I’ve been working on the menu layout, but I really wanted some feedback for anything that seems missing or anything that would make the game cooler if I implemented it.

Menu sneak peek

https://gyazo.com/3180b4daef3f715e2f8dbe304c18853a

Feedback

I would really like some feedback on anything seen in that video. I know you can’t hear the music, but the menu does have changing music to go along with it depending on the menu screen. Any feedback is appreciated, thanks!

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Try again lol!

That’s awesome! It looks perfect.

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The link should be fixed! Sorry about that :crying_cat_face:

Reminds me of those old LEGO crossover games! The UI is perfect, but the background behind the hovercraft could pop more.

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