Thoughts on how to make game concept w/ AI Soldiers

Currently working on a battle game with AI you spawn. I wont get too into detail. But I’m nearing the completion of making the foundation before I start working on the aesthetics aspect.

Main concept is you fight in different worlds at different difficulties to obtain rewards.

  • Idea 1 is it where the map is a square and the new units just spawn in the same area. You keep fighting till the last wave.
  • Idea 2 is where its kind of a map where you move forward to the next stage of enemies until the last stage (last wave).

Idea 1 is more practicable for being AFK
Idea 2 is more practicable for the player to keep moving

Which would you pick?

  • Concept 1
  • Concept 2

0 voters

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Seems really cool! Did you draw any inspiration from mini empires? If you didn’t I suggest checking out the game for inspiration.

Mainly from Unit Battlegrounds. But I do like playing mini empires sometimes.

This idea sounds great and awesome for a Roblox game! It’s unique! The second idea is better in my opinion, and would probably be more fun. Although the first idea could also be a part of the game, but as a different mode where you defend, and the second one is where you attack. When will the game be finished?

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At first I tought it was some ttds game things :sob:, but gg at making the system, although I suggest concept 2

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Thank you! Yeah, I decided to go with the 2nd idea since that seems to be the majority vote. Early release will be sometime towards the end of April.

Yeah I’m not a big fan of another ttds lol. Thank you!