Currently working on a battle game with AI you spawn. I wont get too into detail. But I’m nearing the completion of making the foundation before I start working on the aesthetics aspect.
Main concept is you fight in different worlds at different difficulties to obtain rewards.
Idea 1 is it where the map is a square and the new units just spawn in the same area. You keep fighting till the last wave.
Idea 2 is where its kind of a map where you move forward to the next stage of enemies until the last stage (last wave).
Idea 1 is more practicable for being AFK
Idea 2 is more practicable for the player to keep moving
This idea sounds great and awesome for a Roblox game! It’s unique! The second idea is better in my opinion, and would probably be more fun. Although the first idea could also be a part of the game, but as a different mode where you defend, and the second one is where you attack. When will the game be finished?