Thoughts on Inventory Gui

Hello. As you can see I am making an RPG, and I need your feedback on this Inventory GUI:


The player’s physical backpack is supposed to look like a chest, so I thought it would look good with a brown/wood theme. Let me know your opinions about this.

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The Search bar’s PlaceholderText is a bit hard to read. I would recommend changing it to a lighter grey. Maybe also an icon or text on the close button, since it is more accessible and shows the function of the button.

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It also might be worth making it scale up the squares on smaller devices, since small buttons are hard to press on small screens (i.e. a phone)

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Noted. Thanks for the feedback!

If it grows outside the box, you can put the elements in a ScrollingFrame with AutoCanvasSize enabled on the Y axis.

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