(heads up, i use the term “engine” very lightly as this isn’t really a fully custom engine, its just the name i give to the demo place)
(also this project heavily relied on tutorials and other bits and pieces)
I finished a demo of FRICTION yesterday and felt that a good way to get feedback was to make a post here. FRICTION is a fistfighting combat game with features like randomised character designs, a dynamic combo counter and a couple of abilities I made.
Here’s a link to the engine demo place:
And a link to the showcase if you can’t be bothered to play:
(dont mind the horrible video quality)
Plan on making this open source sometime so let me know your thoughts. =)
- 88poly