Thoughts on my reworked UI for my medieval game?

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I reworked all the UI for my medieval game. I made it look more medieval, changed the font and the borders and added more images.

UI images

UI navigation:
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Level, sprint and health bar:


Daily rewards and spin wheel:

End screen:
EndScreen
Playtime rewards:
Playtime
Capturing progress:
Progress
Team choosing:
TeamSelect
Settings:
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Does the UI look better now?

  • No
  • Yes

0 voters

Thanks for any feedback.

1 Like

Yeah! its better by alot
keep improving

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here if you make the health and sprint and level on top of each other will be better

make it center here and move everything up my a lil

here if u make the scrolling screen anthoer color will be better

remove blue-red

here if you make the shadows, effects … a bit smaller will be better
and make the “join the discord” text under submit

thats all i suggest you to change
everything else is perfect (:

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These reworked UIs for your medieval game look awesome! Great job on them! How long did it take to make them? I rate them 9/10! They’re cool!

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yes it looks better but still needs some improvements , good job

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Thank you very much for the feedback and ideas! I’ll implement all the changes you mentioned.

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Good mate! make sure you show us after (:

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Thank you very much for your feedback! It took me about 10-15 hours probably, because I had to learn how to use figma.

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I applied the changes, it looks better now :slight_smile:

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grafik

how did you do the split bars that aren’t completely square? they look super cool!
image

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I used Figma and imagelabels to make these shapes and then I put a gradient in them.

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My one (nitpicky) opinion is that the UI navigation doesn’t fit the style the other UIs have, but it really doesn’t matter

1 Like