Hello developers, I am here to ask if it would be a better idea to put all movement mechanics in a game in one script. The reason I am even thinking about this is because in one script, you would only need to get a service or define the character once whereas in multiple you would need to define variables multiple times. With that said should I put all my movement code in one script or keep using multiple?
(Also just want to say I did make a post like this a long time ago but I didn’t think much about the benefits before posting it)
Thanks for reading!