At the moment I’m working on specializing into making horror/scary graphics, so I’d appreciate outside input (hopefully constructive) on what could be improved on. Thanks!
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These look amazing, I don’t really even see what could need improving.
On the last image though, the blood should either be some kind of a reflective texture or a 3D object that’s not just a literal cylinder, what I mean is, the sharp edges on the blood need to be removed.
Other than that good work!
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I did notice that, which is why i wanted to do a fluid sim, for blood itself, so it can cover the whole swat member, but I kinda liked keeping it a Roblox feel - though next time i’ll incorporate it properly. Thanks!