https://gyazo.com/7f98622d70530fc7242e36842f1e19ef
This is a practice animation and it’d be great if i could get your guy’s feedback!
https://gyazo.com/7f98622d70530fc7242e36842f1e19ef
This is a practice animation and it’d be great if i could get your guy’s feedback!
i think its good
if unintended, the arm swing is a bit too high and the head twitches a slight bit which can be a minor distraction in some single focused animations, if you rely on more physics in animations i think you can try locking the bottom of the leg in one place depending on the one that acts as an anchor aka footsliding’s enemy and make the left arm move to the front via rotation which i think is called an “instinct” to apply more centrifugal force then move it back after the swing which will add more realism to it
hopefully i didnt give you tips useless as stitches
looks a little robotic and somehow out of life… you can improve tho:
if you want to show him trying to hit someone really hard, change the animation with the [Weapon] club and sync with his hands at the same time,
''Leans back a little to show that he’s going to charge his attack, and after a while, he attacks, holding the base of the ‘‘sword’’, and rotating the rest of the sword, i don’t know if this helped though…
Thanks for the great feedback, I will keep these tips in mind!
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masterpiece sword slash animation i hope do more good animation keep it up
To be honest, I think it’s pretty good. All I would like to know is what type of game are you making it for?
Thanks but, not making it for a game, i said it was just a practice animation.
Oh lol, sorry sometimes I’m bad at reading things.
In my opinion change the poses of the beginning of the wind up and the end of the animation, try and have more dynamic poses