Hi @bloodbonniekingnoob1,
I am either misunderstanding your bug description, or having problems getting the issue to repro using your script in Studio.
I copy/pasted your script into a new script (running on Client) and ran the experience. When I run the experience I don’t see any output (i.e the print statement doesn’t execute). Is there anything else I may need to do to reproduce the issue?
If you still see the issue, could you send me a place file that demonstrates the issue? Then I can make sure I am running the exact same scenario as you.
Hello. I have realized this is NOT a bug, but the script was somehow deleting itself as soon as it was created, which resulted in the script not being deleted. I am sorry for wasting everybody’s time, I thought this might have been the case due to a past bug in a game I had where a remote would still be fired on the client even though the script was disabled.