UIScale seems to scale of TileSize on ImageLabels and ImageButtons wrong when using Scale in the TileSize.
When using Scale:
TileSize of {1, 0, 1, 0}
and UIScale of 1
:
Same TileSize with UIScale of 0.5
:
As you can see, the tile size gets halved, even though it should not in this case.
And here is Offset:
TileSize of {0, 100, 0, 100}
and UIScale of 1
:
Same TileSize with UIScale of 0.5
:
Seems like a tiny oversight.