Tilting the player based on horizontal camera movement?

Basically I am creating this flying system and I can fly in every single direction but when I move my camera either left or right i want the player to start turning in that direction if that makes sense

here is an attempt at what im talking about, but camera is going left

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You can use body movers to move the players body! Like when you press A or D the camera will turn to the corresponding direction and use a bodygyro to turn the body in said direction!

No but I dont want it to be manual, I want the camera to be going either left or right and then roll that player in that direction, when I say roll im refering to roll, pitch, yaw