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Heya ya’ll, I’m testing things for a tower defense game and I’m using align position for enemy movement.
However since the pivots of the models of the enemies are at the bottom, when the attachment (in the position of the pivot) goes towards a parts attachment, it drags the entire model, which sounds like it works right? Well yeah, but for whatever reason the entire model kind of tilts and leans, even when animations are playing. Not sure if this is just purely a roblox physics thing and I just have to deal with it or not. Here is an example:
I haven’t thought of any solutions and there is no sources online that’ve helped. The only option would to have the center of mass goes towards the invisible block but then half of the enemy would go into the ground.
Thank you too anyone reading this and to anyone wo can help!!