Timetable system

Hello.
I am helping my friend make a train simulator and we are using a timetable. The information is displayed on screens (known as DMI’s or Dot Matrix Indicators) along the trains calling points.

If anyone has any advice then please do let me know.
Thanks.

Use a SurfaceGUI, I think there is also a dot matrix font. Each timetable needs to know where it is and only listen for calls from trains that have that location as its destination. Then it can calculate the time based on the approximate length and speeds of the remaining route.

I already have a dot matrix and a timetable, it’s importing it into the game and have the dot matrix update and know how late the train is etc.

I should also note that each train has a head code that identifies the train