Hello everyone I am making a thumbnail for an upcoming game.
I need some some feedback for lighting this GFX, I use blender 2.93 and HDRIs to light up my scene.
Thanks for reading feel free to drop a suggestion!
Hello everyone I am making a thumbnail for an upcoming game.
I need some some feedback for lighting this GFX, I use blender 2.93 and HDRIs to light up my scene.
Thanks for reading feel free to drop a suggestion!
Honestly it’s pretty cool! But the lighting is too bright for me. Maybe others won’t see it so bright but if you want you can darken it a bit.
It is too bright. Everything just looks too reflective. Please, try to make some surfaces rough.
I’d recommend rendering the characters separately if you can so the green doesn’t wash everything out
To keep the shadows do 2 renders, one of just the transparent character on top of the main thumbnail
I’d agree with others saying the scene is too bright. But if you don’t want to completely relight it, you can try fiddling with the exposure or gamma under Color Management in the Scene tab.
If you do want to relight, I’d suggest using the lighting to bring more focus on the character. The sun breaking through the trees in the background might look cool, but it distracts from the viewers eye.
Just to reply everyone, the camera position is making it look too bright however it is not that bright with a different position however I will still do changes if needed, thanks for the feedback everyone!
I don’t use Blender much (I use Cinema 4D) so I’m not good with its lighting. Although the render itself looks good except the super bright lighting. Lower it down a bit and it should be fine. Everything else looks great.