Hi, here are some steps of how you can make your game become realistic:
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Define a Core loop: Make a satisfying, repeating cycle of acrions (e.g)., Click/Play > Earn currency > Upgrade Gear > Repeat.
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Implement Proper FilteringEnabled (FE): Ensure your scripts handle security properly by not trusting the client. Use ‘RemoteEvents’ and ‘RemoteFunctions’ to communicate between the client and server.
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Lighting Matters: Utilize modern lighting engines like Future or Shadowmap to make your game look professional. Tweak the Lighting properties to set a mood.
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To script a game making it realistic, here are some scripts you could use:
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local part = Instance.new(“Part”)
part.Name = “TestPart”
part.Color = Color3.fromRGB(255, 0, 0) – Red
part.Position = Vector3.new(0, 10, 0)
part.Parent = workspace -
local humanoid = script.Parent:WaitForChild(“Humanoid”)
while true do
local randomX = math.random(-20, 20)
local randomZ = math.random(-20, 20)
humanoid:MoveTo(Vector3.new(randomX, 0, randomZ))
task.wait(5)
end -
local part = script.Parent
local function onTouch(otherPart)
part.Color = Color3.fromRGB(0, 255, 0) – Changes to green
end
part.Touched:Connect(onTouch)
Those are the 3 examples of Scripting the game.
Note: This may be helpful to you, new builders or beginners on giving main ideas of how to make experiences realistic and what script to use, to make it easy for them and how to use scripts with caution.