Youtubes and I have been working on an FPS very well based off Titanfall with wall running and parkour. However, due to courseload, himself will need a secondary coder to help him out as it will save tremendous time during the development.
More info will be given if you’re interested.
Unfortunately, there is no down payment for the job. Simply, I just can’t afford at the moment. However, depending on the success of the game, you will receive 30% of the group’s total income (all games combined)
The current team is Youtubes and myself, and we need a second coder to help out for the project.
What kind of coding? Are you doing super realistic guns and mechs, or less performance heavy optiojs. Also will the mechs be using CFrame animation, roblox animation, or a mix?
Add me at mor.rbx@gmail.com on skype and perhaps we can talk about it? I have coded several FPS engines for myself, so I am already experienced with this sort of scripting.
(I have made FPS engines with CFrame, and Welds alike. (and also sometimes i mix them ))
Realistic, and currently mechs are not really a priority, due to focusing on regular game play at first. It will be a feature in the future, and yes with animations.