Hello Roblox community,
I’m currently facing a challenge while exporting an asset pack from Blender to Roblox. When exporting as a wavefront .obj and selecting “Object Groups” under the “Grouping” options, the export process results in meshes without textures.
Steps Taken:
- Organized each object as a separate item in Blender.
- Assigned distinct materials to each object.
- Exported to .obj format with “Object Groups” selected in the “Grouping” options.
Problem: Despite following these steps, the exported file in Roblox Studio contains separate meshes, but without the associated textures.
Request for Assistance: I am seeking guidance or insights on how to successfully export multiple Blender objects, with distinct textures, as separate meshes in Roblox. Are there specific export settings or additional steps that I might be overlooking?
Thank you in advance for your assistance!