Toggle frame visibility with keycode

Hello,

I need help trying to figure out how I can make a frame visible when the player holds a button down, then goes invisible when the user releases the keycode.

My current code:

Thanks,
Skylexion

You can use UserInputService.InputEnded. It fires whenever a key is released. And theres no real reason for that while loop since these events fire whenever input is detected.

P.S- Its an event, not a returning function

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unknown

sorry for screenshot (kinda uncomfortable), but u get the point, u can use inputEnded as UnderratedDev said.

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