Hello, I was making animations for food tools. Unfortunately, I stumbled upon this glitch that makes the character tilt and sometimes even falls over when walking around while playing the animation. (see clip below) This glitch only happens while the animation is playing!
This is what the tool looks like in the explorer: All parts are unanchored, CanCollide is false, Massless is true and CanTouch is false…
Mmm, i noticed, sorry for no reading Well, maybe you send the script of that little slip showing in the video? (or probably that slip script causing it)
Instead of using a Humanoid, try using an AnimationController. The humanoid is most likely changing the center of mass of the player. Despite the part being set to massless, the humanoid object accounts for the mass.