When making animations for tools, the animation tracks of the tools themselves don’t show up. This is a severe hindrance, as it doesn’t allow me to make precise adjustments to tool parts, reset tool parts, nor manage the curves and timings of tool part keyframes.
Hierarchy of character and tool used for animation:
Video of issue in action:
Stripped down place file:
bug submit.rbxl (957.7 KB)
How to reproduce:
Method 1 - Modify tool parts in animation
- Open animation editor.
- Select the rig.
- Select any part of the tool, then move/rotate said part.
Method 2 - Add animation track (method shown in attached video)
- Open animation editor.
- Select the rig.
- Click “Add a new animation track”
- Click on “Body”, “Slide”, “Trigger”, or “Magazine”
When the repro steps are done, the tool part animation tracks won’t show up.