Tool being cloned from Server Storage breaks the position of the bullets/rays/objects

  1. What do you want to achieve? Banana peel getting placed infront of the player.

  2. What is the issue?
    after getting cloned using the server storage thingy
    image

using the starter player
image

  1. What solutions have you tried so far? Tried looking on the dev forum but i didnt find anything that fixed the issue

The same thing happends to other tools like Freeze ray or the Laser revolver it places the bullet/ray somewhere random on the map

1 Like

Hmm have you tried replicated storage instead I doubt it is the issue but you could try.

1 Like

Nope the issue is still the same

1 Like

Can i see the script? make sure you are using :PivotTo()

1 Like

Have you welded him to the object or in the character?
And have you configurate your welds to make a position to the hand(that is possibly where you want attach the object) ?

1 Like

game.ReplicatedStorage.Tools:FindFirstChild(script.Parent.Parent.Parent.Item.Value):Clone().Parent = player.Character

1 Like

didnt weld anything its just the original roblox gear without the weld in the handle because it was welding to a random part

1 Like

Banana is a tool or a model or something?

It is a tool i said its even shown in the first two images

Have you change handle position in the tool’s properties?

Nope i havent changed it i just cloned it from the replicated storage without changing anything but it’s parent