Tool breaks after cloning and parenting to character

So, whenever I clone a tool and give it to the players character or backpack, the tool completely breaks, the scripts don’t function and upon deleting the tool by hitting backspace, the mesh stays welded to the player despite being removed.
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Proof that the tool works when in the starterpack moved in the editor:
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Any help on why this is would be greatly appreciated.

For the Weld’s

Attach them with a Motor6D, should Solve your Welding issue

Part0: Handle

Part1: The Tool Parts

I recommend This Plugin to Help with that


For the scripts,

try adding WaitForChild() or FindFirstChild() to find the items or apply them

If you are cloning it from a local script, server scripts will not function. If you are cloning it from the explorer while the game is running, switch to the server side, then clone it. While on the client view, anything you do in the explorer is also client sided.

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How would I attach them with a Motor6D though?

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