Hello guys! Earlier want to say that im new developer so this might be pretty easy and absurd question for someone, but I really need your help. I made a tool where we have a character (basically making a system like in Plants Vs Brainrots when you wear brainrots as tool). But the only problem I got, that its still somehow colliding with world. I dont want that! I tried all, making all parts in character uncancollided, and even using collision service, but still not working. Just tell me how its doing, thats enough for me!
QUICK EDIT: Guys I actually noticed that I cant turn Torso’s can collide off, thats what makes model being that weird while moving (I mean the players getting stucked because of it)
For those who wondering why I put this topic into Scripting Support because I actually dont know how I can make it - by script or by other way
i dont play Plants vs Brainrots, but do you have a handle on your tool, or parts can collide = true? if the parts are can collide is true, make them to false
Yo. Yes I do have handle. The structure is being like this: Tool → CharacterModel and Handle (both in Tool) . All parts in character can collide is false, handle can collide is false TOO. But its still doesnt help (thats the reason i created topic)
By saying “All parts in character can collide is false” I meant the CharacterModel (Idk how to call the model that has humanoid in it, NPC?, Character?), all parts in it are uncancollided. For example we have model Robot, and all parts (LeftLeg, HumanoidRootPart, and so on) can collide is false.
Hmmm… that might be strange, but all you told me to check is done right. But THE ONLY what I found out, the model’s torso can collide becomes true, like, automatically ig. Btw, what is AudioCanCollide? Does that have something similar with my problem
Ah, yeah — AudioCanCollide is a Roblox property you might see on parts.
Despite the name sounding like music trying to slam into walls (lol), it has nothing to do with normal collisions like physics or players bumping into stuff.
Well, I dont have any smart developers in my friends (pretty sadly) and the only way to connect with them - by forums, or waiting for lucky moment, that creators of Plants Vs Brainrots gonna answer