Another day another problem. Today my problem is that this pilum (which is a tool, not a model), simply is deleting itself after several seconds of holding it after equipping it. I went to RoDevs discord server, nothing was resolved. So I’ve come here.
Here is a video of it happening
Here’s a snippet of the code, specifically when the player equips it:
Not much information to go on here. Could you Ctrl+Shift+F (find in all scripts) and search :Destroy()? This might turn up a lot of results, but it’s likely to be faster than searching for scripts manually.
The only thing I can think of at this point is some sort of physics weirdness putting the tool below FallenPartsDestroyHeight, either the weld or the animation. Somehow. I don’t see any other way this could possibly be happening, if you’ve narrowed down the tool itself as the issue.
So I do not know why, but deleting the “qPerfectionWeld” and anchoring the part made it not delete itself, but of course the only problem now is that it’s obviously not working due to the character getting teleported to the tool.