Hello! I’m trying to write a script that puts a cloned part from the ServerStorage into the Player’s backpack, but instead of the tool being cloned, it just puts the tool from inside the ServerStorage into the backpack.
Here is the part of the code related to it:
local Players = game:GetService("Players")
newclickd.MouseClick:Connect(function(Player)
local SVST = game:GetService("ServerStorage")
local Hamburger = SVST.FoodTools.Hamburger
Hamburger:Clone()
Hamburger.Parent = game.Players[Player.Name].Backpack
end)