Tool Handle not rotated correctly on animation

  1. What do you want to achieve? Make the tool handle same as shown in animator editor.

  2. What is the issue? Tool is not rotated despite setting a proper motor6d

  3. What solutions have you tried so far? Tried different animation same thing.

Animation in-game
What it looks like on animaiton edtior.

Did you try changing the ToolGrip properties?

I use a motor6d not a tool grip.

Then you need to rotate the Motor6D by 90 degrees.
The C0 and C1 properties of the Motor6D are the ‘weld’ offset and rotation.

The ToolGrip information I sent earlier has a link to a Tool Grip Editor plugin for just what you are looking for.