Tool idle and walk glitching

Hello, I have 2 animations designed for my tool. A walk and an idle animation. The script works perfectly fine however the animations glitch once their being played.

Here’s a video:


Apologies if it’s laggy.

Now, you can see how glitched they are. If anyone knows how to fix this please let me know. Both animations use easing styles and they’re both Action priority.

Well, I assume you mean they aren’t playing correctly. What I would do is just make an idle animation for the tool like this: ONLY animate the arms, the legs and torso should not have any keyframes associated with them in the animation. Then set the priority to action. There are 4 action priorities, action being the lowest priority and action4 being the highest. If the arms still slightly move with the default walk animation, try using the next highest action priority (for example change from action to action2). This is just what I do for tools and I don’t know your specific needs.