I have folders in replicated storage, it goes Items > Food, Equipment, and Props. I have the vitamin tool inside the food section but for some reason it says its not a valid member, I cant post this entire script because its over 400 lines long but this is the main area of the script (Mostly the viewport variable. Thank you for your time.
Try this when making a variable for the tool: local rStorage = game:GetService("ReplicatedStorage")
and if it is a LocalScript:
local items = rStorage:WaitForChild("Items")
local food = items:WaitForChild("Food")
local vitaminTool = food:WaitForChild("Name") --edit this line for the tool
It didnt fix it : ( I also have a module called viewport util which the error fetched: Requested module experienced an error while loading The one I just showed right now had the error of: Vitamins is not a valid member of Tool “ReplicatedStorage.Assets.Items.Food.Vitamins”
local Module = {}
local Origin = CFrame.new()
local White = Color3.new(1,1,1)
local LightDirection = Vector3.new(1,1,1)
local function UpdateCamera(Size, Center,Camera)
local MaxSize = math.sqrt(Size.X^2 + Size.Y^2 + Size.Z^2)
local Depth = MaxSize / math.tan(math.rad(Camera.FieldOfView))
Camera.CFrame = CFrame.new(Center.X, Center.Y, Center.Z - Depth) * CFrame.Angles(0, math.pi, 0)
Camera.Focus = Origin
end
function Module.Create(Object)
Object = Object:Clone()
local Frame = Instance.new("ViewportFrame")
local Camera = Instance.new("Camera")
local Size = nil
local Center = nil
if Object:IsA("BasePart") then
Object:ClearAllChildren()
Object.CFrame = Object.CFrame.Rotation
Size = Object.Size
Center = Object.CFrame
else
Object:PivotTo(Object:GetPivot().Rotation)
Size = Object:GetExtentsSize()
Center = Object:GetBoundingBox()
end
Camera.FieldOfView = 20
UpdateCamera(Size, Center, Camera)
Object.Parent = Frame
Camera.Parent = Frame
Frame.Ambient = White
Frame.LightColor = White
Frame.LightDirection = LightDirection
Frame.BackgroundTransparency = 1
Frame.SizeConstraint = (Size.X > Size.Y) and Enum.SizeConstraint.RelativeXX or Enum.SizeConstraint.RelativeYY
Frame.CurrentCamera = Camera
return Frame
end
return Module
The variables for the custom hotbar is:
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local ViewportUtil = require(script.ViewportUtil)
local PropAssets = ReplicatedStorage.Assets.Items:WaitForChild("Prop")
local FoodAssets = ReplicatedStorage.Assets.Items:WaitForChild("Food")
local EquipmentAssets = ReplicatedStorage.Assets.Items:WaitForChild("Equipment")
local Player = Players.LocalPlayer
local PlayerGUI = Player.PlayerGui
local Mouse = Player:GetMouse()
local BackpackGUI = PlayerGUI:WaitForChild("HotbarUI")
local Hotbar = BackpackGUI.Inventory
local Default = Hotbar.Default
local GenerateIcons = true
local MaxNormalSlots = 5
local MaxReservedSlots = 0
Hotbar:SetAttribute("NormalMax", MaxNormalSlots)
Hotbar:SetAttribute("ReservedMax", MaxReservedSlots)
local White = Color3.new(1,1,1)
local Gold = Color3.new(1, 1, 0)
local Black = Color3.new(0,0,0)
local TweenData = {
["Pop"] = TweenInfo.new(0.2, Enum.EasingStyle.Back),
["Long"] = TweenInfo.new(0.2)
}
local OpaqueWhiteImage = {ImageTransparency = 0, ImageColor3 = White}
local OpaqueWhiteFrame = {BackgroundTransparency = 0, BackgroundColor3 = White}
local OqaqueGold = {BackgroundColor3 = Gold}
local TranslucentBlack = {ImageTransparency = 0.5, ImageColor3 = Black}
local SlotCreated = {Size = UDim2.fromScale(1, 1)}
local Backpack = nil
local Character = nil
local Humanoid = nil
local Slots = table.create(MaxNormalSlots + MaxReservedSlots)
local Tools = table.create(MaxNormalSlots + MaxReservedSlots)
local Locked = false
local Equipped = nil
local LastTool = nil
local Left, Right = nil, nil
local MouseListener = nil
local toolModel = ToolModel[x.Name]
if toolModel then
local Viewport = ViewportUtil.Create(toolModel, "Tool")
Viewport.AnchorPoint = Vector2.new(0.5, 0.5)
Viewport.Position = UDim2.fromScale(0.5, 0.5)
Viewport.Size = UDim2.fromScale(1.5, 1.5)
Viewport.Parent = Slot.Frame
else
warn("Tool not found in ReplicatedStorage.")
end