Hey,
I wanted to make a system that gives every player a random tool.
The tool gets cloned with all its scripts but the tool doesnt animate/activate etc.
Does anyone know what to do?
local toolFolder = game.ReplicatedStorage.RandomTools
local tools = toolFolder:GetChildren()
local children = workspace.InGame:GetChildren()
for i = 1, #children do
local tool = tools[math.random(1, #tools)]:Clone()
tool.Parent = children[i]
end