My animations are no longer replicating the Motor6D to the server. The animations are loaded and played on client. This was working flawlessly a week ago and I don’t believe that I had messed with the animations at all.
Client viewmodel
Server playermodel
When the player equips a tool the RightGrip gets replaced with a Motor6D when the tool is equipped. This is executed on the server. The viewmodel is the character arms, I did this so that I would only need to make one animation set for both the viewmodel and the character.