Tool not working Twice

I have like a morph transformation tool in serverstorage that gets cloned and is given to the player, it works fine the first time but when i reset and get a new clone of the tool it doesnt work. the activated event doesnt even fire.


local character = game.ReplicatedStorage.RobotModel
local animMorphTemplate = game.ReplicatedStorage.animRobot

local TweenService = game:GetService("TweenService")

local function morph()

	local plr = game.Players:GetPlayerFromCharacter(script.Parent.Parent.Parent)


	plr.Character.Humanoid.WalkSpeed = 0
	plr.Character.Humanoid.JumpPower = 0
	plr.Character.Humanoid.JumpHeight = 0
	plr.Character.Humanoid.AutoRotate = false

	local charClone = character:Clone()
	charClone.Name = plr.Name
	
	local rootPart = charClone.HumanoidRootPart
	local plrRoot = plr.Character.HumanoidRootPart

	script.Parent.Parent.Activated:Connect(morph)

	local animMorph = animMorphTemplate:Clone()
	animMorph.Parent = workspace
	animMorph:SetPrimaryPartCFrame(plrRoot.CFrame * CFrame.new(0, 50, 10))

	local fallTween = TweenService:Create(
		animMorph.PrimaryPart,
		TweenInfo.new(4, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out),
		{CFrame = plrRoot.CFrame * CFrame.new(0, 5, 10)}
	)
	fallTween:Play()
	task.wait(5)
	local weld = Instance.new("WeldConstraint")
	weld.Parent=animMorph.LeftHand
	weld.Part0 = animMorph.LeftHand
	weld.Part1 = plrRoot

	local animation = animMorph.Cutscene
	local playAnim = animMorph.Humanoid.Animator:LoadAnimation(animation)
	playAnim:Play()
	
	task.wait(.8)
	weld:Destroy()
	plr.Character = charClone
	animMorph:Destroy()


	if rootPart and plrRoot then
		rootPart.CFrame = plrRoot.CFrame + Vector3.new(0,5,0)

	end

	charClone.Parent = workspace
	
	charClone.RobotScript.Enabled = true
	wait(.5)

end

script.Parent.Parent.Activated:Connect(morph)

everything is archivable and this is a server script inside the tool.

The issue has nothing to do with the code you provided. It has to do with the way character added works from a server script. Provide us the code with the tool in server storage being cloned and given to the player.

Like the script that clones the tool and gives to the players?

1 Like

Sorry for the late response. Yes. That’s the script we need to see