Tool offsetting for a second when it is first equipped

Hello. I’ve been working with Headstack’s method in designing my tools. However, I can’t seem to get rid of this problem when I equip it, the tool seems to offset at first. (It actually starts at the last keyframe of the animation for a fraction of a second) The code is as simple as upon equip: (1) motor6d attaches the tool to the character both in server and in client (2) plays the equip animation. The animations have also been preloaded.

https://gyazo.com/92d72b8e9d236ee6eecc02a51f1d9f14

Others suggest having the tool be transparent in the first second to hide it. But I’d like to fix this problem directly or to understand why is this happening.

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Could you show the code for positioning the gun (and cloning the gun)?

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